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(Moderators:
nuckacola
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KingOfPop1981
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HHC-bossie
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CoenRSD
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Iets meer nieuws over Home
0 geregistreerde leden en 3 gasten bekijken dit topic.
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Topic: Iets meer nieuws over Home (gelezen 1952 keer)
HenQi
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Re: Iets meer nieuws over Home
«
Antwoord #15 Gepost op:
Augustus 19, 2007, 11:44:36 »
dat zou echt een naai gein zijn, ofzo
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nuckacola
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we had joy we had fun we had united on the run
Re: Iets meer nieuws over Home
«
Antwoord #16 Gepost op:
Augustus 20, 2007, 08:51:01 »
alles maken ze duurder dus spellen ook
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Inva1337
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Re: Iets meer nieuws over Home
«
Antwoord #17 Gepost op:
Augustus 20, 2007, 08:52:51 »
Spellen voor de ps3 worden niet duurder dan ze nu al zijn. De eerste ps2 schijfjes waren ook maar de helft van de grote vergeleken met de schijfjes die nu worden gebruikt, en die werden toch ook niet duurder. Het zou overigens ook niet slim zijn van sony om de games nog duurder te maken.
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nuckacola
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Re: Iets meer nieuws over Home
«
Antwoord #18 Gepost op:
Augustus 20, 2007, 09:17:55 »
ik denk dat spellen wel duurder worden stras worden de spellen bv 100 gb of 50 gb dus zullen ze er ook weer een paar euro meer voor vragen ik zeg niet dat ze 10 euro per keer duurder worden dat gaat met kleine beetjes
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nuckacola
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Re: Iets meer nieuws over Home
«
Antwoord #19 Gepost op:
September 22, 2007, 06:23:59 »
Neil Thompson van Microsoft UK denkt dat Sony onderschat hoeveel er komt kijken bij het maken van een online service. Dit vertelde hij nadat de uitstelling van Home bekend werd.
Op de Tokyo Game Show liet Sony weten dat de Home online service niet meer dit jaar zal komen. Thompson vond dit een erg interessant nieuwtje, en denkt dat de vertraging komt omdat Sony heel erg onderschat hoe moeilijk het is om zo'n soort service te maken, en om de elementen te leveren die de mensen willen.
Ook vroeg hij zich af of het uiteindelijke product wel zal zijn waar Sony op hoopt. Afgelopen jaar kreeg het bedrijf heel veel aandacht met hun online plannen, maar of ze dit alles ook daadwerkelijk kunnen leveren is nog de vraag, aldus Thompson.
Toen hij gevraagd werd over de nieuwe PlayStation 3 controller met rumble, vertelde hij dat Sony zijn producten misschien wel wat te snel op de markt heeft gebracht om het succes van de Xbox 360 te stoppen;
"Toen ik twee jaar terug op de E3 was, en ze heel veel van hun PlayStation 3 spullen lieten zien, voelde het alsof ze veel dingen snel in elkaar hadden gezet omdat de Xbox 360 zoveel aandacht kreeg, en ze dachten snel met iets te moeten komen."
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nuckacola
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Re: Iets meer nieuws over Home
«
Antwoord #20 Gepost op:
Februari 22, 2008, 05:05:40 »
De PlayStation Home gesloten Beta is alweer een behoorlijk lange tijd bezig. Deze Beta loopt voorspoedig en de Beta-testers geven op tijd feedback aan Sony wat er verbeterd kan worden aan Home. Zo zijn er al een aantal updates geweest die Sony online heeft gezet in de gesloten Beta.
Volgende week komt er weer z'n update, en dit is geen kattenpis. Deze update, versie 0.8.3 zal ons weer een stap dichterbij laten komen bij de bekende 1.0, wanneer Home zal releasen.
Zoals gezegd brengt deze update veel met zich mee, de User Interface en de graphics zijn behoorlijk opgepoetst. Ook is er een nieuwe “Home Items” en video systeem beschikbaar. Verder zal er een nieuwe marketplace zijn in de main square waar je weer veel content kunt kopen zoals kleding, meubilair en meer. Bekijk de volledige lijst hieronder.
Quote:
New user interface
The UI has undergone a major change (our graphical artist calls the new interface "Home CS" [Home Chip System]) and it's not just there to look good; we also believe it improves the logical flow of your interactions.
Other UI changes include a new vector based font system that improves text clarity and improvements to a range of different icons (for example the loading icon under your character's feet now gives a sense of something happening).
Another nice addition is that people on your friends list in the virtual PSP are sorted by three different states: "Offline", "Online" and "Online in Home" - these are colour coded too.The Virtual PSP has undergone considerable changes. We have changed the structure of the menus to try and make it easier and more logical to navigate. There are also new icons for all of the options and new backgrounds available to customise the look. In the past an option that was unavailable to you was simply invisible; but now the option will remain visible but be greyed out instead.Finally when people on your friends list send text chat their name will appear in green in the chat log.
Major graphics engine changes
We now use an HDR approach to lighting and bloom so the glowing halos around bright objects have been toned down and things should look sharper overall. We've also improved the water shader so all of the water should look noticeably better. The new engine also provides more stable frame rates in very crowded areas.
Support for 1080p is also back.
The wardrobe
Character customisation has been unified under a new wardrobe system where both clothing and physical characteristics can be modified from the same place. Some of the key changes in this area include:
- The wardrobe is accessible from any location, not just your Home Space.
- A selection of pre-set characters is available with more coming.
- Jewellery is now available for both sexes.
- Improved the look of skin on all characters.
- Your avatar is well lit and has a mirror behind to make customisation much easier.
- The standard list of clothing has been reduced to our intended starting pack.
- More clothing is available from the new Marketplace (see below!).
- Save & Load! You can now save your character in 9 different setups.
- Extra clothing will be added soon to test our update system.
The Marketplace
The mystery building in Home Square can now be revealed and it's not a Flamingo Factory as US tester NO FEAR!! recently guessed.
In the Marketplace you'll find stores with all sorts of things for you to add to your character and Home Space such as clothing, furniture and even... well, why not explore it yourself.
Home Space
Not only have we improved the view from your balcony but we have also added a whole new Home Space for you to test - it is available from the Marketplace. Welcome to your very own summer house.
Another change is that our intended starting pack of furniture is now available for your Home Space. This is quite different from what you had available before. More furniture is available from the Marketplace and extra furniture will added in the coming weeks to test our update system.
Both the lamps available as furniture for your Home Spaces now have working light switches. These dynamically light your space and guests in your space can also turn your lights on and off.
Finally we've moved the entry point to your Home Space in Home Square back inside the building in front of the lifts so you have access to the seating areas either side.
Game Launching
Many of the problems that stopped Game Launching from working properly have been fixed; however there are still some temporary issues that you need to know about before you try it:
- Groups formed in PLAYSTATION® Home for Game Launching are not currently preserved into the game. This means that you can all get together and form a group but when you launch the game you will not arrive in a session together. It will not stay like this - we are working with game developers to integrate full support for Game Launching into a range of games. However as stated before, we really wanted to get an early version of Game Launching out so that you could test the menu functionality and see how it works for you within PLAYSTATION® Home.
- Game Launching currently only supports grouping up if you have identical versions of the same game. For example the EU and US versions of Motorstorm may not work together at the moment and there may be problems between the installed and disc version of Warhawk. Again it will not stay like this and eventually all versions of the same game will work together properly.
New streaming video system
Previously to watch a video you would have to download the whole thing before it would start to play. We've now changed to a streaming video system which allows you to start watching almost straight away. Additionally the Home Theatre has some new streaming video channels in it courtesy of Crackle. Once inside an auditorium here you can get more information on what you are watching and control playback by pressing the SQUARE button.
Regional support
Whilst the legalities, policies and practicalities of regional travel are addressed we have temporarily disabled the ability to switch between the European, US and Japanese regions via your virtual PSP.
Support for more languages has been added bringing our complete list up to: English, French, Italian, German, Spanish, Japanese, traditional Chinese and Korean.
Home items
We needed a way to test our new Home items system and therefore we are proud to present our first one... (Drum roll)... the bubble machine! You can find it in your virtual PSP under Personal> My Inventory?. Place it down anywhere you like and blow some bubbles.
Sound system update
A lot of new sound effects have been added throughout PLAYSTATION® Home and we have also made some changes to voice communication so that it should be more stable with large groups of people.
Bug fixes
- Fixed the problem where you could appear in a location and some other characters there would be invisible.
- Fixed the floating pool balls.
- Fixed the levitating avatars.
- Fixed the issue that led to C967 errors.
- Fixed the inconsistencies between the view inside and outside different locations.
- Fixed the positioning of the PSP in your character's hands.
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nuckacola
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we had joy we had fun we had united on the run
Re: Iets meer nieuws over Home
«
Antwoord #21 Gepost op:
Februari 23, 2008, 01:21:29 »
Creative director hits out at "garish" and "hardcore" online experiences
The creative director of Sony's Home project has told GamesIndustry.biz in an exclusive interview to be published in full next week that he believes the PlayStation 3 virtual world platform is the "best-looking" and most "user-friendly" multiplayer experience he's seen so far.
Talking on a recent trip to Monaco for the Imagina conference, Ron Festejo explained his feeling that other virtual worlds, such as Second Life, were garish, while other online experiences were simply too hardcore for most people.
"From my point of view, looking at Second Life - because it has been mentioned a lot in the same paragraph as Home, and people make that comparison - I'm amazed at how many people go on there," he said.
He went on to discuss the importance of user-interfaces, detailed the issues he'd had interacting with others in Second Life, and also referenced other online titles that don't make it easy for inexperienced players to get involved with them.
"John [Venables, Home's lead artist] said in a presentation that for a lot of people, their first experience of online play is to 'log on…get shot in the face, log on…get shot in the face' and actually that's true - people tend to not go into that because of those experiences," he explained.
"Personally, looking at other models, a lot of them are too hardcore, a lot of them are garish in the way they look. I think what we've done with Home is have the best-looking multiplayer world - and actually the most user-friendly that I've seen as well.
"We don't have anything in there that's appealing to that kind of geeky audience that you might find in Second Life."
And Venables, who's worked on the Home project since its first concept on the PlayStation 2, agreed that it's important for Sony's virtual world experience to keep a high "quality bar", but pointed out that the Second Life creators, Linden Lab, had a more difficult proposition in terms of PC compatibility.
"Essentially, with the Second Life example - and partly the disparity of the graphics, because you have to cater for the lowest-end PC whereas on the PlayStation 3 it's a level playing-field - with something so organic as Home, with features being added, it's difficult to set that benchmark of how many polygons to throw around, and how many to save for future things that we may or may not want to do," he said.
"I think the PS3 platform has given us an advantage in terms of keeping a polished look, and it not to look like Second Life. I don't want to dis Second Life, obviously they've been successful and they have to cater for people with old Pentium IIs and whatever, so I can understand why it looks the way it does.
"So it's not to criticise them, it's just that as a PlayStation 3 online space it was very important that there is a quality bar that we want to hit."
PlayStation Home is the forthcoming multiplayer online environment that will serve as an introduction to new content as well as a space for users to network and socialise.
It will be introduced to more PlayStation 3 users over time as a free download, although no specific date has yet been announced for the end of the current beta phase, which has so far led to some positive changes.
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PS3 Forum.nl - Het Playstation 3 Forum van Nederland
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PS3 nieuws
(Moderators:
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CoenRSD
) | Topic:
Iets meer nieuws over Home
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